![]() If it is entered from there, an Hzoomer will appear on top of the bridge if the Hzoomer's position is approached from above, it is not there. Underneath the platforms, a bridge can be seen, with a door into it accessible via the water-filled hole. If Samus is not careful, she may fall through a Pit Block back into the flooded cavern and need to backtrack to the main cavern via the Wrecked Ship. The water-filled hole can still be accessed as well, although it no longer contains any Chozo ruins. The network of tunnels below the ground is still present, now accessible by using Bombs or a Super Missile in the floor to the left. The primary purpose of this room is to provide access to another area of the Wrecked Ship, where Samus finds the Gravity Suit. The room is now much more open, with two doors leading into the Wrecked Ship and thirteen rocky platforms floating in midair, topped with grass. It is first explored after Phantoon's defeat, when Samus exits the ship via the top corridor. It is theorized that the destruction of the Space Pirate Mother Ship obliterated what remained of the Chozo Ruins and unearthed the rest of the Wrecked Ship. This room returns in Super Metroid, now without a trace of the Chozo Ruins. Later, when Samus has acquired the Fully Powered Suit, she can return here for two expansions (see below). Another opening leading to the flooded cavern is found on the right side of the rock, but is guarded by Screw Attack Blocks, which cannot be removed until Samus has the upgrade. She can then continue from here to the Landing Site, or return to Norfair. This forces her to enter the water-filled hole, where she obtains the Plasma Beam and renders the block destructible. This brings her to the underground tunnel network, where an inactive Chozo Block prevents Samus from getting to the cavern's surface. Samus first enters this room via the opening in the top left of the flooded cavern. These are found within large Chozo busts with their beaks open. There are two doors to other rooms in Crateria, including a corridor leading directly into Chozodia. There are also two larger, wider pillars depicting small, flat-headed Chozo beings. The tops have etchings on their front sides that may represent Chozo script. Above the surface are pillars of Chozo construction seven of which contain cylindrical sections with a flat top, which can be stood on. In the ground on the left is a small network of tunnels leading to a water-filled hole. ![]() It is set within a cave that is open to the sky. This is one of the largest rooms on Zebes in the game. Samus jumping off the leftmost platforms. 5.2 Super Metroid Nintendo Player's Guide.5.1 Metroid: Zero Mission: The Official Nintendo Player's Guide. ![]()
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